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The Albians[]

Faculty Scale: 1.0

All Albian Faculties, by default, start at 5 (average). You may add a total of 20 points to all of the Faculties. You can never have more than 10 on any one Faculty, and you must use only whole numbers. If you were to split the points evenly, all Albian Faculties would be at 7 (above average).

Also determine your Faculty Traits based on your Faculties: Physical Fatigue Rate, Mental Fatigue Rate, Running, Lifting, Carrying, Throwing, Hitting, and Kicking.

Faculty Traits[]

Based on your chosen values determine the following Faculty Traits:

Damage Capacity[]

You will need to note your character's Damage Capacity. All characters have 100% values on their damage capacity for the following locations:

  • Head
  • Torso
  • Abdomen
  • Right Arm
  • Left Arm
  • Right Leg
  • Left Leg

The 100% value is reduced if you take damage to a particular location. The value is increased if you are wearing armor or are in someway protected from the damage. Note also that this value is relative to the Faculty Type of the character.

The Albians are type "1" so creatures that are type "2" will have 200% Damage Capacity compared to them.


Albians can be found in the following locations: